list of james bond video games

The rich text is descriptive and well written, and the environments spark the imagination. The game was 15% developed when the project was cancelled, as Electronic Arts would not finish it by the film's release in November 2006. Title. The following entry was to be based on The World Is Not Enough, consisting of several versions released on multiple platforms, including one on Nintendo 64 developed by Eurocom, a version for PlayStation developed by Black Ops Entertainment, and GameBoy Color by 2n Productions, with all three meeting different results in spite of being commercially successful. One improvement of note is that the objectives are clearer, especially at the beginning of the game. [47] The project was reborn as Spies Don't Die – an original experience "inspired by 90s first-person shooters". On 19 April 2012, Activision announced plans for a game titled 007 Legends to coincide with the fiftieth anniversary of the James Bond film franchise. [29] Because MGM's motion picture division had licensed exclusive James Bond console rights to Nintendo (for GoldenEye 007 for the Nintendo 64), MGM had to buy some of their rights back from Nintendo in order to make the game.[30]. It paved the way for a long line of shooter games based on the universe of the British … The game was a third-person shooter with no scuba diving level. It features a CIA agent who has to locate a stolen stealth plane, and was developed as an original title. It was set to release on the PlayStation 3 and Xbox 360 platforms. [7] Activision's first game was Quantum of Solace, which was based on the 2008 film of the same name as well as the previous film Casino Royale. [23] The game was cancelled in 1996.[24][25]. A revamped version of the Nintendo 64 game GoldenEye 007 by Rare was scheduled for release on Xbox 360's Live Arcade on 27 February 2008, but Microsoft (who acquired Rare and their intellectual properties in 2002) couldn't get the publishing rights from the intellectual property owners, Danjaq, LLC, resulting in the cancelation of the project. You have a harpoon-shooting ski pole, but it misses if the enemies are in another area and you die if they reach your area. Terms of Use | Privacy Policy | Contact, Atari ST, ZX Spectrum, Commodore 64, Amiga, DOS, DOS, Atari ST, ZX Spectrum, Commodore 64, Amiga, Sega Master System, Sega Game Gear, Sega Mega Drive. Consistently rated the best video game adaption of a film, Goldeneye 007 for the Nintendo 64 was a revolutionary first person shooter. In November 2020, IO Interactive announced Project 007, a brand new James Bond video game, working closely with licensors MGM and Eon Productions. The third level has Bond scuba diving, shooting enemies and going underwater to dodge enemy fire. First released for DOS in 1989, 007: Licence to Kill was the fourth Bond game from Domark. Although both games were written by Bond continuation author Raymond Benson, the text and descriptions in Goldfinger aren't quite as interesting. It was the first and only Bond game from THQ, and was released in 1992 for the NES and Super Nintendo. [17] However, its status proved unlikely when Telltale filed for bankruptcy and closed down in November 2018. The controls are a vast improvement over Domark's prior efforts with A View to a Kill, but the gameplay ends up being too repetitive. #14 Tomorrow Never Dies (1999) Release Date: November 16th, 1999: 2005 saw the release of From Russia with Love, based on the 1963 film of the same name. [37], In January 2012, it was announced that a video game based on Skyfall would be released by Activision. If you have any information about the games in this series, not included in the list… With the black and white graphics and dated hardware the Gameboy offered, a first person shooter was out of the question. In 2014, it was reported that Glu Mobile was working on another mobile game bearing the James Bond license. With the official reboot of the film franchise in 2006, Sony Online Entertainment released a side-scroll action game based on Casino Royale developed by Glu Mobile, following a storyline inspired by the film. James Bond 007. The gameplay revolves around solving puzzles, finding hidden items, and engaging in simple close-range combat. In 1998, Nintendo released James Bond 007 for the Game Boy developed by Saffire. [15], On 7 January 2014, president and co-founder of Telltale Games, Kevin Bruner has expressed an interest in making a future James Bond game if he were afforded the chance. The original VHS release of Tomorrow Never Dies featured a brief trailer with Desmond Llewelyn which highlighted a game that would "start where the film ends". Split into three missions, you begin by racing around Paris in a taxi to try and catch a parachuting May Day. Both titles feature gadget laden cars in a vertical-scrolling racing and shooting game. The James Bond video game franchise is a series of predominantly shooter games and games of other genres (including role-playing and adventure games).Several games are based upon the James Bond films and developed and published by a variety of companies, centering on Ian Fleming's fictional British MI6 agent, James Bond… In the first mission, Seraffino Spang from the novel Diamonds Are Forever uses diamonds to create laser-shooting satellites. Several games are based upon the James Bond films and developed and published by a variety of companies, centering on Ian Fleming's fictional British MI6 agent, James Bond. Copyright © 007james.com 2004-2020 | The final mission is a platforming level where you must jump around a dangerous mine to defuse a bomb. [18], On 21 January 2016, president of Curve Digital, Dominic Wheatley expressed his interest alongside the company in the series, saying "I'd be very happy to have a James Bond licence. Both games were generally considered to be fairly mediocre for 1992, though they hold up better than most of Domark's Bond games. The first two are based on action sequences from Die Another Day, one of them is titled Hover Chase and the other is Ice Racer. Developer Eurocom shut down soon after the game's release in December 2012. Approximately a year later, an enhanced port of the game entitled GoldenEye 007: Reloaded was released for PlayStation 3 and Xbox 360. The complete list of all James Bond video games, from the humble beginnings in text adventures, through the ground breaking multiplayer in Goldeneye 007, all the way to 007 Legends. Entitled GoldenEye: Source, the game entered development in 2005 and officially saw its international release in 2010, five years after being in beta mode hosted by the Source engine. It is based on the James Bond … James Bond 007 is a 1983 side-scrolling video game developed and published by Parker Brothers for the Atari 2600, Atari 5200, ColecoVision, and Commodore 64. Here is a list of James Bond games that are part of a series. It was developed by Eurocom for the PlayStation 2, GameCube, and Xbox consoles, with a PC port by Gearbox Software and a Mac port by Aspyr. Taking the initial concepts for the video game adaptation, developer Black Ops Entertainment handled the final form of the title and the game saw the light of day in 1999 on PlayStation and met mixed reviews from critics, albeit becoming a financial success. In 2002, Nightfire was released, coinciding with the 40th anniversary of the film franchise and retaining Brosnan's likeness for the Bond character. With the popularity laid by GoldenEye 007 in 1997 on the Nintendo 64, fans of the video game have made many attempts to remake or recreate the title with updated makeovers on current engines over time. James Bond Jr was based on the animated series of the same name, which followed the adventures of Bond's nephew James Bond Jr. In the adventure mission, using or searching for items is finicky and unintuitive. [40] A year later, its title was revealed as World of Espionage,[41] a point-and-click game retelling several previous storylines from the film series, debuting an early access mode in July 2015 and releasing a full version of the game in November later that year. He stated that "I'm a giant James Bond fan and I'm always frustrated by games that make him a mass murderer." The opening level planned for the former was retooled for the latter, and CGI work intended for the game was reused in television commercials for GoldenEye: Rogue Agent.[34]. Cover Art. Learn about all the James Bond games in one place. The complete list of all James Bond video games, from the humble beginnings in text adventures, through the ground breaking multiplayer in Goldeneye 007, all the way to 007 Legends. You must avoid enemy fire from satellites and helicopters while making your way to Spang's oil rig. For instance, the boat sections have a little map to indicate where ramps and dead-ends are, but they are sometimes incorrect, causing frustrating deaths. Movies. The problem with The Spy Who Loved me is the bad controls, and the low production values. In the platforming mission, the jump button opens a menu if you're not moving fast enough. List of James Bond Video Games. All games in this list are organized by release date order, so you can see new James Bond games in the top of the list. These were not from the film and may have survived from the 'continuation' story. All games in this list are organized by release date order, so you can see new James Bond games in the top of the list. Developer. James Bond 007: A View to a Kill was an 1985 text adventure game written and designed by future Bond continuation author Raymond Benson. GoldenEye 007 expanded on the plot of the film GoldenEye and is a first-person shooter with a multiplayer mode. Activision's third Bond game, Blood Stone was released on the same day as GoldenEye 007 in November 2010. It was developed by Treyarch for PlayStation 3, Xbox 360, Wii and PC; Eurocom for PlayStation 2 and Vicarious Visions for the Nintendo DS. At E3 2010, Nintendo revealed GoldenEye 007, a remake for the Wii of the 1997 game. The Master System and Mega Drive both had their fair share of great platformers, and The Duel doesn't stand out at all. It represented a remarkable leap in terms of graphics, and had a freer sense of movement than prior Domark games. The game was panned for its misleading title and poor storyline. Perhaps one to check out if you enjoy point and click adventures. The complete list of all James Bond video games, from the humble beginnings in text adventures, through the ground breaking multiplayer in Goldeneye 007, all the way to 007 Legends. The missions were revealed to be based upon Goldfinger, On Her Majesty's Secret Service, Moonraker, Licence to Kill and Die Another Day. In 2003, the game also had a Game Boy Advance version by JV Games, which also differs from both the console versions and PC versions. It is a total conversion mod based on the multiplayer mode from the aforementioned title. The game received very positive reviews[1] and sold over eight million copies.[2]. It features a second-person interactive story in which you enter commands to control Bond's actions and progress the story. On the plus side, the graphics and music are good on the Amiga and Commodore 64 versions. The video games were somewhat profitable[citation needed] in the 1980s and early 1990s, featuring a mixture of styles including side-scrolling action and text adventure. Despite this, barely any changes were made for the licenced version, with Bond still working for the CIA for instance. In 2001, EA released Agent Under Fire for Xbox, PlayStation 2, and GameCube, featuring an original storyline and lacking the likeness of then Bond actor Pierce Brosnan. Developer Bizarre Creations was closed down by Activision in early 2011 just a few months after the game's release. James Bond 007: Goldfinger was Mindscape's second and final James Bond game, and a direct follow up to A View to a Kill released a year earlier. The game was planned for release on the Atari 2600 System, Mattel Intellivision, and compatible systems. We could do a cracking game around that," adding that these opportunities are overlooked by the bigger firms, since Electronic Arts and Activision have their own IPs and no longer want to "promote someone else's brand."[19]. A game based on the 1999 film The World Is Not Enough film and using the Quake III Arena engine for the PC and PlayStation 2 was cancelled in favor for Agent Under Fire. Daniel Craig, in character as Bond, was going to give his voice and likeness to the video game. You control Bond and can move right, roll and jump. In 1983, Parker Brothers released the first James Bond video game, James Bond 007, for multiple consoles. The game was released on 31 October 2008 and received mixed reviews, with the PlayStation 2 version receiving the best reviews.[8]. Menu. James Bond 007 was the first handheld James Bond game, appearing on the original Gameboy very late in the console's lifetime. It also incorporates gambling minigames, such as Baccarat and Blackjack. [22], A racing version of GoldenEye 007 was announced for the Virtual Boy. Learn about all the James Bond games in one place. [38] Ultimately, a downloadable level based on Skyfall was released for Activision's 007 Legends, although a full game was not released.[39]. The game added the elements of "rail" shooting and driving segments to a first-person shooter. The James Bond video game franchise is a series of predominantly shooter games and games of other genres (including role-playing and adventure games). Goldeneye 007 was the first game to demonstrate that first person shooters were viable on home consoles, selling over 8 million copies. James Bond: The Living Daylights was the second James Bond game from Domark, released alongside the film in 1987. The game opens on a Siberian mountainside where Bond must find 003 and escape. James Bond: The Spy Who Loved Me was Domark's penultimate Bond game, and is widely considered to be a rip-off of the arcade classic Spy Hunter. [11][12], On 4 January 2013, Activision and Steam's online stores removed online availability and pages for Quantum of Solace, Blood Stone, and 007 Legends without explanation or warning,[13] only to confirm three days later that the James Bond game license was revoked. A Tomorrow Never Dies game was released on 16 November 1999, distributed by EA, but with notable differences from the 1998 attempt. The game was originally meant to be released in 2005, set to star Pierce Brosnan as James Bond. Fuel barrels must be collected along the way to avoid running out of fuel. Several games are based upon the James Bond films and developed and published by a variety of companies, centering on Ian Fleming's fictional British MI6 agent, James Bond. When he was asked which license he would adapt next if money and licensing hurdles were not a factor. Play the game that set the stage for the First-person shooter genre on the console. Other missions introduce new course hazards, but the gameplay remains the same throughout. It's a fun little game, and worth playing on the 16-bit Atari ST for the much improved graphics. The port featured HD graphics, new missions and PlayStation Move support on the PS3 version. The game was released on PlayStation 2, Xbox, GameCube and Nintendo DS. James Bond 007: The Stealth Affair was a point-and-click adventure game released by Interplay in 1990. [10] The game was described as a "greatest hits compilation",[10] retelling six film narratives with an overarching storyline to connect them together. The project, as of today, remains in development. IO described the game as a "wholly original Bond story" where "players will step into the shoes of the world's favorite Secret Agent to earn their 00 status in the very first Bond origin story. It became the third best selling game for the N64 and remains the second best seller for developer Rare, just behind the 9 million selling Donkey Kong Country. Shortly after James Bond 007 was released in 1983 by Parker Brothers, another video game was announced, titled Octopussy, based on the film of the same name. The gameplay revolves around shooting and dodging obstacles while speed-boating along a river. [44][45], To commemorate the video game's 25th anniversary, another project based on GoldenEye 007 entered development in 2017 on Unreal Engine 4, with the aim of releasing it sometime in August 2022, based on the title's single-player campaign. When you press left, a crosshair moves in from the right edge and you can aim and shoot anywhere on the screen. It's just another mediocre game trying to cash in on a franchise tie-in. Both were published by Vodafone. But, only one project succeeded. Add in a primitive command parser and a lack of in-game help, and you have a game with good writing, but gameplay that is more frustrating than fun. In December 2010, some screenshots and a video were leaked online that depicted a new James Bond game, which shared similar gameplay to its predecessor, Blood Stone. "[20][21] The game is currently in pre-production. A level in the game sees Bond skiing down a mountain and killing a Japanese terrorist named Sotoshi Isagura (who had featured very briefly in the film), while on another stage Bond has a driving mission in Switzerland. Since 2002, games featuring the Bond character and the 007 trademark have been published and distributed on mobile phones. Released in 1983 for the Atari 2600, James Bond 007 was the first ever licenced James Bond game. Later that year, GoldenEye: Rogue Agent was released on the same platforms with the exception of the Game Boy Advance version. The game was released for PlayStation 3, Xbox 360, PC and Wii U and received negative reviews from critics. Instead, developer Saffire made a top-down perspective action-adventure game that was more akin to Zelda than to James Bond. Since 1983, there have been numerous video games based on the films, Ian Fleming's novels, and original scripts created by the developer or publisher of the game. [48], Downloadable content featuring a pack of cars used in the James Bond films is available in Forza Horizon 4, officially branded and licensed by Danjaq, LLC. EA listed 007 Racing and GoldenEye: Rogue Agent as spin-offs, out of their canonical order they have built. Although it was their third James Bond title, it started out as an unrelated game called Aquablast. The graphics are fairly good for an Atari 2600 game, though the gameplay is quite repetitive and not overly enjoyable. James Bond: Live and Let Die was a 1988 speedboat racing game from Domark. Electronic Arts took over the license from MGM Interactive when a video game based on Tomorrow Never Dies was in development in 1998. The films make him less of a mass murderer, and there's not much killing in the books – more spying and intrigue. A first-person shooter loosely connected to the Bond franchise a spin-off, it stars a former MI6 spy known as "GoldenEye", who works for Auric Goldfinger against Dr. Julius No. [6], Shortly after Electronic Arts abandoned the license, in May 2006, Activision acquired non-exclusive rights to develop and publish James Bond games, which were to become exclusive in 2007. It is based on the James Bond film series. Parker Brothers. "He's a super-spy, and that's a different skillset. The game received positive reviews, and was released on GameCube, Xbox, PS2 and PSP. His Atari 2600 title is fondly remembered, as are the text adventures based on Goldfinger and A View to a Kill, among others.. For this list, however, we're going to rank 007's video game … A video game adaptation of From Russia with Love began development when Brosnan announced that he was stepping down from the role, which ended plans for Bond6. Though both versions shared the same story, the gameplay and missions were different. [46] However, in August 2020, the team received a cease and desist letter from Danjaq, forbidding the remake and stripping its use of any licensed asset related to the property, including James Bond and related characters. Like most games of its genre, death is a frequent occurrence that requires you to start over from the beginning. [49][50], Learn how and when to remove this template message, "Microsoft Acquires Video Game Powerhouse Rare Ltd", "EA's Lost 007 'Casino Royale' Videogame", "Activision Acquires Bond Video Game License", "James Bond developer Eurocom makes remaining staff redundant, ceases trading", "Activision's James Bond games disappear from Steam and Xbox 360", "Activision is pulling away from licensed games", "Telltale President Keen to Make a James Bond Game", "After some uncertainty, Telltale Games is closing for good", "Curve Digital: We could make a cracking James Bond tie-in game", "Hitman Developer Announces New Bond Game, Project 007", "Hitman developer IO is making a James Bond game", "Rare: XBLA GoldenEye 'locked in no man's land, "IGN: 007: Tomorrow Never Dies Screenshots, Wallpapers and Pics", "The World Is Not Enough - PlayStation 2 Preview at IGN", "Bond Races to PlayStation 2 Again - PS2 News at IGN", "James Bond 007 :: MI6 - The Home Of James Bond", "EA's Lost 007 'Casino Royale' Videogame :: Gaming :: MI6 :: James Bond 007 Video Games", "Skyfall mission in 007 Legends launches first for PS3", "Glu to Create James Bond Game with EON Productions and MGM Interactive", "One GoldenEye Fan Wants To Recreate The Entire Game In Unreal", "After years of development, the GoldenEye 25 fan remake just got lawyered", "Forza Horizon 4 is getting James Bond DLC", https://en.wikipedia.org/w/index.php?title=James_Bond_in_video_games&oldid=990432048, Fictional secret agents and spies in video games, Articles needing additional references from April 2011, All articles needing additional references, Articles with unsourced statements from October 2020, Creative Commons Attribution-ShareAlike License, This page was last edited on 24 November 2020, at 13:01. Instead of copying the gameplay style of their first Bond game, Domark started from scratch and produced a side-scrolling shooter. The story follows the plot of the film, not the continuation that had been planned. James Bond video games first began development in 1982 with the ZX … James Bond has had a long and sordid history in the video game sphere. For the latter, the levels were either standard platforming with punching and shooting, or helicopter and boat levels with one-hit deaths. The popularity of the James Bond video game series did not rise quickly until 1997's GoldenEye 007 by Rare for the Nintendo 64. The game features a story including characters from multiple James Bond films, such as Oddjob and Jaws. Release Date. The player can jump over floating logs and slide up onto hillsides to help avoid getting hit. Although not one of the most critically acclaimed Bond games, it certainly offers the most unique gameplay. It was released to mostly positive reviews, the game also had a Game Boy Advance version by JV Games, which differs from the console versions. The same year, Sony Online Entertainment Los Angeles developed and published an arcade fighting game to coincide with the aforementioned film, entitled Top Agent. It was released as Operation Stealth in most of the world, but Interplay licenced the James Bond name for the US market in an attempt to increase sales. In 2004, EA released Everything or Nothing, developed by EA Redwood, for the PlayStation 2, GameCube and Xbox. [27] Footage shows Bond skiing, scuba diving and driving in third person and on a first-person shooting mission. However, it doesn't adequately describe objectives, making it difficult to progress. ... James Bond must track down agent-turned-terrorist Alec Trevelyan to stop the launch of a powerful satellite. "[16] A rumour surfaced in June 2017 that Telltale was working on a video game entitled 007 Solstice. Learn about all the James Bond games in one place. [42] The game, after being universally panned for its uninspired content, was removed from the online mobile stores in December 2016 and Glu Mobile pulled the plug on the title.[43]. Overall the game has mixed reviews, though it does have its fair share of fans. Here is a list of James Bond games that are part of a series. James Bond 007 Video Games. The second mission revolves around rescuing Stacey Sutton from a burning city hall, and plays like a point-and-click adventure. [6][35][36] Activision's debut in the series, Quantum of Solace, combines the storylines of Casino Royale and Quantum of Solace. [28] The game was to come out on PlayStation and PC in the fall of 1998 and was being made by MGM Interactive, not EA; EA was not involved in Bond until November of that year. Similarly, an identical tie-in based on Quantum of Solace was released in 2008 by the same team. The final level is a driving level where Bond must smash his truck into other vehicles. Domark noticed that the missions were similar to the boat chase in Live and Let Die and decided to rebrand it as a 007 game to increase sales. However, the constant deaths still make for a frustrating experience. Developed by Bizarre Creations, the game returned to being a third person shooter, featured an original story and starred Daniel Craig, Judy Dench and Joss Stone, the latter of which also sang on the game's theme song "I'll Take it All". Set for release in the summer of 1983, it was cancelled for unknown reasons shortly after it was announced by Parker Brothers. The NES version was a platform/puzzle game, while the Super Nintendo version was more of a shoot-em-up. Mindscape, Domark, Interplay, and THQ all created James Bond games. A different team initiated similar attempts in 2013 to port the multiplayer mode from Nightfire (2002) to the Source engine, hoping to release it on Steam under the title Nightfire: Source. His Atari 2600 title is fondly remembered, as are the text adventures based on Goldfinger and A View to a Kill, among others.. For this list, however, we're going to rank 007's video game adventures in the modern age, from 1997's Goldeneye 007 through to 2012's 007 Legends, the legendary super-spy's most recent outing. [14] A month later, Activision themselves declared that they would be backing away from licensed games in a formal statement. « Read Part 1 first! The James Bond video game franchise is a series of predominantly shooter games and games of other genres (including role-playing and adventure games). James Bond 007: The Duel was released in 1993, and was thankfully the last James Bond game from Domark. It was written by the scriptwriter of GoldenEye and Tomorrow Never Dies, screenwriter Bruce Feirstein, with a plot connected to the Roger Moore Bond film A View to a Kill. While it does have great graphics, it lacks in game music and has levels that are far too short. The game is a sidescroller where you control a car that can jump and shoot items for points, though shooting enemies has no effect.

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